Great little game! I eagerly await seeing its growth. One minor suggestion: would it be possible to make it so that using the Silicone syphon drains your character gradually, rather than jumping immediately to 0cc? I found it jarring that the growth animation is very smooth, but the drain is not. Thanks for sharing this art with the community
i hope this game keeps going in its creation. its well made and as well as great on top, i hope there are more stuff for traps like the mirror. plus bigger hyper >:D
cool game with an interesting concept, some things that would be cool with future update is if you can have different outfits for her and be able to chance the colour of her tits, pink tits would look even better on her otherwise great gam
So I only ever found the second digit of the phone code by brute forcing after finding the other 3. Sadly, I don't want to spoil too much about it after FINALLY finding it courtesy of the hint system. But here goes.
The entrance to the room REALLY shouldn't require you to step through traps to get to it (Yes, even after the "helper mechanic"). Not to mention it's actually pretty hard to see on that particular tile set. It's also in a spot where you're pretty much NEVER going to just look.
Also, in the starting room, the Polypropeline IV will lose its glitter after first activation regardless of whether or not you used it. Maybe see if you can make sure that sparkle only removes AFTER using the entire bag. You know, in case someone went halfway before and wants the rest of it later.
It also occurs to me that another handicap option could be added, "starter implants". Basically, they give you +300, +500, or even possibly +1000 to your minimum size (up from 0). Less room for mistakes between rest rooms, and puts you on a pretty strict timer when combined with the Polypropeline IV, especially without the medipens. Although with that in mind, maybe that unlocks the code for the phone immediately?
I'm definitely excited to see more progress. Also at the prospect of "additional improvements" a certain trap promises, even though we can't reach the desired size yet.
P.S. - Already did a full run after draining the entire Polypropeline IV from the starter room.
go back to the fancy room try the computer again. then hit x to open your inventory go down to the note you got from room 18. then hit the esc key on your keyboard go to the new "settings" option and enter the code you got from the piece of paper in room 18 EXACTLY you need both the hyphen and all the letters capitalized.
I hate to say "it works fine for me" because that's unhelpful, but I have no idea what the problem could be. I haven't seen anyone else with this issue.
I... found out what was causing the FPS dips. It was the fact that it was on my external HDD. I moved it to my NVME drive, so it runs like any other RPGMaker game. Which is weird, because all of my RPGMaker games are on that HDD, which run smoothly.
Very enjoyable. I was thrilled when I happened upon the lacto escape room. I was thinkig the entire time how similar this game is to that game. Incomplete 'trap' based BE!
Took me a bit to get around to, but V0.3 was great! My only (and unfortunately pretty big) problem is the inability to check what you've set the computers to, so if you're unsure and doing a 0cc run, you just have to leave and come back or reload your save.
This is the most fun i've had with an expansion game ever. Just out of curiosity, would it be difficult to make the figure that walks around grow along with the image on the side.
also, just a fun thought but it would be fun if certain traps target certain body parts but I imagine that would make it a nightmare for the art on the right side of the screen.
I'm glad you like it! I've spent a lot of time and money working on it.
Having the little map sprite grow isn't currently planned. Not saying it can't ever happen, though.
When I first made the game, I actually planned to separate the growths, but at the time, I only had the main 10 pictures of Jane, so I couldn't really support it. I technically could now, but it would require rewriting all the code that handles the growth, and also rewriting nearly every trap to account for which part it's expanding (OR create a system so it can choose randomly). So it's not really in the cards anymore.
New portraits look fantastic and the new sizes are fun. Most of the new content was fun, though I found the hallway with the stationary tentacle traps to be both boring and tedious. Had fun with the constant growth setting too.
I would love to see more leaning into the bimbo effects if possible.
Very happy to see the update was well worth the wait, love all the new content and the updated existing content. Amazing work, and I love what you did with Medipen number 5, very, very clever!
So as far as i can see i found all the necessary things from the two rooms, but i still cant get it. Ive gone to every pc and attempted acessing the game menu and get "that didn't seem to work"
Are you playing on Android? Android doesn't support external text box opening - normally a box would pop up asking you to enter the key. Instead, it'll just play the text as if you put the code in wrong.
I have a silimar ploblem like this.I play this game have used a tablet with windows system ,such as surface.I can't use windows virtual keyboard call the game setting and control them when I play the game online(but no poblen that using mouse).so i can't type anything.
Quick suggestion: Maybe merge rooms 19 and 20? There doesn't seem to be a 'sandbox' room where you can mess around with silicone quantities and be able to look in the mirror immediately so the next best thing is just running between the two which is kinda annoying, and with the trap needing a certain weight to turn off a laser, having a silicone syphon to help get that exact weight would be nice. So you could merge the two rooms and not really lose anything, while facilitating a post-game sandbox room since that's the last room at the moment anyway.
Where do you enter the secret code now? The phone is missing and I failed to find anything else that would work. (I'm also annoyed because I was 1 upgrade off being able to just stand on the weighted pad.)
Other than that minor complaint I had a good time with the new rooms. The major puzzle wasn't too bad, the filler room was good but annoying to backtrack through looking for that one more upgrade. The new mirror is awesome and I won't say anything else because I've already hinted at a bunch.
i know you are busy and i respect that as a BE and Bimbofication author who is also in college so i hate to ask but... do you have a rough estimate on a timetable?
I would love to be able to give an exact time for when the next update comes out, but I simply can't. There are just too many factors, some outside my control.
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Fantastic game. Gets right to the point, good puzzles, quite sexy. Best of luck with the rest! Your survival comes first though!
this guy is super cool
Great little game! I eagerly await seeing its growth. One minor suggestion: would it be possible to make it so that using the Silicone syphon drains your character gradually, rather than jumping immediately to 0cc? I found it jarring that the growth animation is very smooth, but the drain is not. Thanks for sharing this art with the community
I've had this suggestion a few times; maybe! And I'm glad you liked the game!
this guy is big chad
Potential for steam availability when completed plus a product key for buying here? Love the game keep it up!
i hope this game keeps going in its creation. its well made and as well as great on top, i hope there are more stuff for traps like the mirror. plus bigger hyper >:D
cool game with an interesting concept, some things that would be cool with future update is if you can have different outfits for her and be able to chance the colour of her tits, pink tits would look even better on her otherwise great gam
yeah the purple nips arent bad just... odd
So I only ever found the second digit of the phone code by brute forcing after finding the other 3. Sadly, I don't want to spoil too much about it after FINALLY finding it courtesy of the hint system. But here goes.
The entrance to the room REALLY shouldn't require you to step through traps to get to it (Yes, even after the "helper mechanic"). Not to mention it's actually pretty hard to see on that particular tile set. It's also in a spot where you're pretty much NEVER going to just look.
Also, in the starting room, the Polypropeline IV will lose its glitter after first activation regardless of whether or not you used it. Maybe see if you can make sure that sparkle only removes AFTER using the entire bag. You know, in case someone went halfway before and wants the rest of it later.
It also occurs to me that another handicap option could be added, "starter implants". Basically, they give you +300, +500, or even possibly +1000 to your minimum size (up from 0). Less room for mistakes between rest rooms, and puts you on a pretty strict timer when combined with the Polypropeline IV, especially without the medipens. Although with that in mind, maybe that unlocks the code for the phone immediately?
I'm definitely excited to see more progress. Also at the prospect of "additional improvements" a certain trap promises, even though we can't reach the desired size yet.
P.S. - Already did a full run after draining the entire Polypropeline IV from the starter room.
Absolute cinema.
am i the only one stuck in room 12? i think i'm just dumb
could you make this compatible with Android? even if it's just adding an onscreen menu/back button for the browser version
Maybe, the game is really close to being totally playable in-browser on mobile.
great job love these kind of puzzle games, really makes you feel smart when you figure out how to do something first try like room 18.
how to get the pen with the computer quest?
i dont understand
find the thing you need in room 18 then
spoiler
go back to the fancy room try the computer again.
then hit x to open your inventory go down to the note you got from room 18.
then hit the esc key on your keyboard go to the new "settings" option and enter the code you got from the piece of paper in room 18 EXACTLY you need both the hyphen and all the letters capitalized.
Hmm, so I tried the downloaded version of this game, but it seems to be fluctuating from 3 FPS to 30.
I'm unsure what's polling the game engine so much that it's tanking the FPS.
The browser version seems to be running as smoothly as all the other RPGMaker games I have.
I hate to say "it works fine for me" because that's unhelpful, but I have no idea what the problem could be. I haven't seen anyone else with this issue.
I... found out what was causing the FPS dips. It was the fact that it was on my external HDD.
I moved it to my NVME drive, so it runs like any other RPGMaker game. Which is weird, because all of my RPGMaker games are on that HDD, which run smoothly.
It's a "me" problem.
did the phone and am now stuck in the rich room because I cant find the code for the OS.
It is impossible to be stuck in the rich room, you just haven't interacted with the right item.
oh wait, im an idiot
Very enjoyable. I was thrilled when I happened upon the lacto escape room. I was thinkig the entire time how similar this game is to that game. Incomplete 'trap' based BE!
Took me a bit to get around to, but V0.3 was great! My only (and unfortunately pretty big) problem is the inability to check what you've set the computers to, so if you're unsure and doing a 0cc run, you just have to leave and come back or reload your save.
I'm glad you liked it!
Yeah, the computer puzzle is a little iffy in that regard. Though, to reset them, you can also use the head computer.
This is the most fun i've had with an expansion game ever. Just out of curiosity, would it be difficult to make the figure that walks around grow along with the image on the side.
also, just a fun thought but it would be fun if certain traps target certain body parts but I imagine that would make it a nightmare for the art on the right side of the screen.
I'm glad you like it! I've spent a lot of time and money working on it.
Having the little map sprite grow isn't currently planned. Not saying it can't ever happen, though.
When I first made the game, I actually planned to separate the growths, but at the time, I only had the main 10 pictures of Jane, so I couldn't really support it. I technically could now, but it would require rewriting all the code that handles the growth, and also rewriting nearly every trap to account for which part it's expanding (OR create a system so it can choose randomly). So it's not really in the cards anymore.
dang thats a bummer but so be it! the game is an absolute blast either way.
if the ,ap sprite ever did grow. it would be fun if one of the traps will cause her to get stuck if she is too big
I hope you come out with more stuff for this game soonish no pressure though it’s still a great and sexy time
what is the quiz answere
During casino i hit an error that locks progress. Failed to load: img/pictures/texttip.png
Yeah, sorry, I just updated the build a minute ago and that kicks everyone out of the browser version. Bad luck.
no worries, just wanted to make sure it want a big since i saw someone else had a bug in the casino
Fun and easy to get into, though I encountered an error after the casino "$floorarrow" isn't found and hard locked my progress.
That's strange, I wonder why. Seems to work fine for me. Moments ago, I posted an update; maybe that had something to do with it?
this probably one of the most fun expansion focus games tbh
New portraits look fantastic and the new sizes are fun. Most of the new content was fun, though I found the hallway with the stationary tentacle traps to be both boring and tedious. Had fun with the constant growth setting too.
I would love to see more leaning into the bimbo effects if possible.
Very happy to see the update was well worth the wait, love all the new content and the updated existing content. Amazing work, and I love what you did with Medipen number 5, very, very clever!
Could you make an easter egg where if the player pushes the ball off the unrailed edge in room 17, the narrator says "Sisyphus..."?
That is an excellent idea, actually.
god this shit is awesome and I can’t wait for more
darks souls "tits inflated" fucking killed me. this is great
edit: the just print'er. if only it were that simple.....
i can't find the elastipen mentioned in room 13
There's a quest that starts from room 13, interact with the computer, and then check what the sticky note says in your inventory.
So as far as i can see i found all the necessary things from the two rooms, but i still cant get it. Ive gone to every pc and attempted acessing the game menu and get "that didn't seem to work"
W h a t s e t t i n g s ?
Are you playing on Android? Android doesn't support external text box opening - normally a box would pop up asking you to enter the key. Instead, it'll just play the text as if you put the code in wrong.
Ah, blast. I wondered that. Okay well to the pc i go! lol. Thx
I have a silimar ploblem like this.I play this game have used a tablet with windows system ,such as surface.I can't use windows virtual keyboard call the game setting and control them when I play the game online(but no poblen that using mouse).so i can't type anything.
I made it so, as of 0.3.1 and later, an in-game text box opens that you can use instead of the pop-up window.
where do i find the final elastipen?
Quick suggestion: Maybe merge rooms 19 and 20? There doesn't seem to be a 'sandbox' room where you can mess around with silicone quantities and be able to look in the mirror immediately so the next best thing is just running between the two which is kinda annoying, and with the trap needing a certain weight to turn off a laser, having a silicone syphon to help get that exact weight would be nice. So you could merge the two rooms and not really lose anything, while facilitating a post-game sandbox room since that's the last room at the moment anyway.
Where do you enter the secret code now? The phone is missing and I failed to find anything else that would work. (I'm also annoyed because I was 1 upgrade off being able to just stand on the weighted pad.)
Other than that minor complaint I had a good time with the new rooms. The major puzzle wasn't too bad, the filler room was good but annoying to backtrack through looking for that one more upgrade. The new mirror is awesome and I won't say anything else because I've already hinted at a bunch.
The phone has been moved, but it's very close by. Just look around resting room 2 and you'll see it.
Oh I was NOT seeing that. I spent like ten minutes clicking everything in the room before I saw the message... still didn't see it. T_T
did you update the downloaded version?
Yes! To get it, you have to buy it for $3 - however, you can play the latest version in the browser for free.
k thx
We are waiting for even more size😋
In the future, can it be done on android?
did the update you just dropped add new content?
Yes!!! It's v0.3! There's a lot of new stuff!
awesome!
Where can I find more Medipens?
nevermind the page was updated before the game so I just replayed the old version
How do i pass the "rich" room?
Try checking the note on the desk, with the sparkles! There's a hint at the end of it.
Thank you! I Beat It
This is a solid, 9/10 game demo. I hope you can continue because you've clearly got talent
That's very kind of you to say, thanks! There is another update coming soon!
where 5 coins guide:
1 bear
2 extinguisher
3 crack behind slot machines
4 piano (the farthest part)
5 manager chair
i like your doings, continue...
i know you are busy and i respect that as a BE and Bimbofication author who is also in college so i hate to ask but... do you have a rough estimate on a timetable?
I would love to be able to give an exact time for when the next update comes out, but I simply can't. There are just too many factors, some outside my control.